Saturday, July 30, 2011

Second nature technologies for first class experiences.

By many, and notoriously for senior citizens, gadgets and tech has always been an area where years of experience and accumulated knowledge can sum up to practically zilch. What seems so obvious and almost natural for us late 80s to 90s generation sends senior heads whirling. How do I zoom in on this 'page'? What's this little scroll ball on the 'mouse'? And how do I get anything done? Basically, it's just a demoralising blankness once confronted by the display of a device. However to what will be the relief of many, technology is adapting in a way that is arguably more monumental than any other previous transformation, yet one we're hardly noticing.

What is it that makes a well designed tablet with a refined operating system an absolute joy to use? Of course it's portable and just, you know...fun, for want of a better word. But when we think about it, the pleasure of a tablet goes so much further than the initial novelty of a large touch screen. It's one of those things that affects us in the deepest but most subtle of manners. Put simply, tablets appeal to an instinctual need to connect and communicate directly with a device. When we touch or swipe, the effect of the action is instant and it feels natural. A PC plays second fiddle when compared to a touchy feely tab because it requires the mouse or keyboard as a middleman between us and our content. Example? When we zoom in on a PC we go Ctrl +, but when we zoom on a tablet, we physically touch our content and pinch our fingers and stretch, just like we would with items in the real world.

So essentially, the pleasure of a tablet lies in the simple fact that it's a product with a dangerously shallow learning curve. Why? How? It's all a simulation of the natural world we live in which we've all adapted to - swiping to scroll is a simulation of, well, the physics of nature and pinch to zoom does the same. Technologies like this don't require extensive manuals because heck, the skills required to use the product have been with us since the day we were born, they are the roots of our instincts. By allowing direct interaction, tablets bring us closer to our technology and content and thus breaking down the limiting technological wall. No wonder granny can use your iPad.

This 'instinct' factor is having applications all over the spectrum of technology, from computer OS's to social media. I was one of the first million to download Mac OS Lion on its day of launch, and by experiencing the simplicity of multi-touch gestures at first all I could muster was 'this is awesome!' Simon Sinek pointed out in his presentation regarding his Golden Circle model that our emotions and feelings are controlled by a completely different section of our brain than the one that controls rationality and language. That was the feeling I got when using Lion - it felt great, but aside from the joy of the swift motions of the multi-touch gestures I couldn't quite lay a finger on why, and all I could muster was 'this is awesome'. By appealing to natural humanly desires instead of the superficial elements of features and spec, Apple created a deeply pleasing experience, with what seemed like very little effort. 

In social media, Google+ has succeeded in creating a social networking service that emulates your real social life. The circles concept builds upon how our social life operates in our minds - we unwittingly create categories in which we organise certain friends and their importance to us. But only we're allowed to know. Google+ allows us to place these thoughts and inadvertent categorisations in a tangible form, thus realistically porting not only our friends, but the inner sanctum of our social lives onto the net. And in front page news on The Huffington Post, Randi Zuckerberg (marketing director, Facebook) stated 'anonymity on the internet has to go away'. Despite the context of her statement being in limiting cyber-bullying, anonymity online lends nothing to the growing trend of the 'instinct' factor. Nobody walks around behind closed doors, it's impossible to go out in public as an unidentifiable block of pixels, so why should it be on the internet? Google+ doesn't allow anonymity, not even fake profiles. 

I think we are at a certain cutting point in history, where we can demarcate the disparate separation between antiquated and somewhat complicated technologies and the current 'direct interaction' type of technology. We, currently, are the ones who have witnessed this change where traditionally buying a program or device means going through a lengthy set up process before 'excitedly' jumping onto the manual, up to now, where the status quo is quickly becoming installing a program through an efficient and hassle-free download process and learning the program or device through quick experimentation and prodding. Ironically, as it happens, the rate at which technology has progressed and become increasingly more complex on the inside has made technology easier on the outside. In five years time perhaps we will look at the tower desktop PC, or even a sleek all in one and award it the ignominy of the piece of gadgetry that a newbie can't just pick up and use. 

Doesn't it simply feel right when we can use technologies that are physically realistic, that respond the way we expect, behave the way expect and also act the way we act? I sure think so, and it's where the world is heading, definitely for the better. By creating technologies that are simply second nature, that understand, how we, as humans are programmed to behave not only makes technology more accessible to a wider range of differing user demographics but also creates a 'magical' first class user experience. 

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